We build desktop games for developers, publishers and enterprises using Unity and Unreal Engine .

nomadscreativ
Magaly Valette CEO nomadscreativ

“They’ll do everything they can to make your requests happen.”

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Building for desktop

Fgfactory offers a remote team of design, technical and management specialists for creating desktop games for Windows and Mac platforms. On the grounds of the purpose and technical requirements, desktop platforms are used to create solutions with higher visual performance that are allowed by the hardware and also latest software like Unreal Engine 5.

Actually, dekstop game development process follows the same approaches and technologies as mobile game development. In addition to this, the broader capabilities of hardware allow you to implement game physics, game environments, effects, and more at a higher level.

Unity vs. Unreal Engine 5: Tips to Define the Suitable Stack
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Unity vs. Unreal Engine 5: Tips to Define the Suitable Stack

Technology stack

Game Engine

A cross-platform game engine based on the C# programming language, which allows you to develop the game simultaneously on several platforms, and offers various render pipelines for integration in the game, depending on the final performance of the devices and the visual quality required.

Game Engine

A cross-platform game engine based on C++, focused primarily on desktop (Windows and Mac) platforms and consoles. The capabilities of Unrial Engine make it possible to create games with realistic and high-poly graphics, physically correct lighting and the behavior of objects.

Procedural generation software

A powerful and multi-tasking tool for solving procedurally generated tasks. Thanks to Houdini, many game objects, groups of objects, processes, etc. are created in a unique way and allow to use many options for final assets in the game development process.

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