We build games and create art for game developers, publishers, media companies, and other enterprises worldwide since 2010.
Our mission is to apply the collective and corporate experience of artists, developers, and management teams to create successful products for our clients. We look at the process from above and guide our clients from the first meeting to a successful product release. Our team helps to make the right decisions and exclude any chances of making a mistake.
Dry numbers that say more than a thousand words about us and where we are.
years on market
people in the team
In conditions of predominantly remote work on projects, no matter a small art pack or a large and composite mobile or desktop product, several crucial issues concern every company or individual.
Real time communications and processes
Dedicated manager support
Agile pipelines and flexibility
Source code, assets and IP transfer.
Product support after release or delivery.