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Genie 3d character creation for marketing purposes from scratch to rendered images.
Our design team created the Genie character as a 3d model with various clothes and accessories depending on the upgrade level. The character was also rigged and put in poses to use in different cases. Finally, the character was rendered and post-processing was added to the final images. High poly models for the character and all accessories were created using ZBrush sculpting package. The retopology was made in Maya. During the texturing process in Substance Painter additional details were added. The skin and rig of the character for further poses were also made in Maya. The final lighting setup and rendering were done using Arnold. Learn what is Maya software and how it compares to other 3D tools to better understand its capabilities.
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