Design Process
Working on the project from scratch, the Fgfactory team provided two key areas for creating game visuals:
1. Design and animation.
2. Integration supervision.
The design process of Aztec Bingo game included prototyping the visual style of the gameplay, developing ideas for the graphic style, game concept art, creating final renderings of game assets, and then Spine animation of assets and creating visual effects. The team of artists, led by the company's art lead, completed all stages of the graphic pipeline, providing the client with final assets for integration.
A distinctive feature of Fgfactory’s design department work was the close cooperation of each member of the project team with the Spinomenal team, which included daily communication and exchange of results + feedback, strict adherence to the client's requirements, as well as direct interaction between the Fgfactory art lead and the Spinomenal team. Thus, we were able to most accurately and effectively complete the Aztec Treasures Bingo game within the budget and agreed deadlines.
In parallel with the creation of game assets, the Fgfactory team, led by the art lead, conducted regular supervision of the integration of graphics into the game engine. This approach allowed us to most accurately transfer the visual component, especially animations and game effects, into the gameplay, and achieve the desired results.