Design Process
The creative pipeline of Slots WOW game included work on the creation of game assets from scratch to the final stage of transferring assets ready for integration to project developers. The design process included all stages of creating game assets: brainstorming ideas, concept art (black and white and color), rendering and finalization of game assets, animation in spine and preparation of final files for implementation.
1. The Fgfactory design team worked simultaneously on several game themes for Slots WOW machine game, developing assets of varying complexity: characters, high, medium and low symbols, special symbols for free spins and other states, as well as game backgrounds, game icons etc.
2. Fgfactory Spine and VFX animators were responsible for creating spine animations, particle effects and further collection of final animation compositions.
3. At the integration stage, the Fgfactory creative department participated in the review of assets that were being implemented, gave recommendations, and also made adjustments to the final assets after testing the integration.
On the project management side of Slots WOW machine game, the Fgfactory team worked under the guidance of the overall project team, and also conducted internal management to maintain the quality of work, approval and review of assets at all stages of development, from concepts to final renders.