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We build desktop games for developers, publishers and enterprises using Unity and Unreal Engine .
“They’ll do everything they can to make your requests happen.”
Multiplayer racing 3D game design and development with Unreal Engine 5 for Racer Club GameFi platform.
Our team led the development of the entire project including graphics, animation, UI, VFX and Unity development.
Swamp cemetery level made in UE4. The project included level concept art, modeling and VFX in Unreal Engine 4.
Fgfactory offers a remote team of design, technical and management specialists for creating desktop games for Windows and Mac platforms. On the grounds of the purpose and technical requirements, desktop platforms are used to create solutions with higher visual performance that are allowed by the hardware and also latest software like Unreal Engine 5.
Actually, dekstop game development process follows the same approaches and technologies as mobile game development. In addition to this, the broader capabilities of hardware allow you to implement game physics, game environments, effects, and more at a higher level.
Our team develops desktop games for Windows and Mac platforms using Unity game engine. We specialize in the development of Unity games using the Standard, URP and HDRP render pipelines. The advantage of using Unity is the ability to create a game for several platforms at once, including desktop. At the same time, the desktop version of the game may have higher graphics settings, better visual effects, lighting, and other features that require high-performance hardware.
As an A to Z game production team, we also offer art production services for desktop games that require 3d assets and their optimization for the game engine. Creative specialists at art department of the company work closely with the department of engineers who are responsible for the game core, mechanics, gameplay features and side functionality, ensuring that the assets for the game are optimized and prepared in a right way for further implementation.
Fgfactory provides desktop game development services using Unreal Engine (versions 4 and 5) when the goal is to develop a game for Windows and Mac with high quality and realistic graphics and detailed visual effects. Unrial Engine allows to create a visual part of the game that will contain physically correct lighting, high-poly assets and high-resolution textures.
Of course, such games are very demanding on hardware and are developed mainly for desktop platforms or consoles. In addition to desktop platforms, we can also build a game for mobile devices using Unrial Engine, however, the graphics quality will be much lower.
Our team of technical artists and developers has experience in developing game logic, working with game physics, lighting, developing and modifying various shaders and materials, optimizing assets and integrating third-party tools such as Houdini into the Unrial Engine project to work with various tasks.
A cross-platform game engine based on the C# programming language, which allows you to develop the game simultaneously on several platforms, and offers various render pipelines for integration in the game, depending on the final performance of the devices and the visual quality required.
A cross-platform game engine based on C++, focused primarily on desktop (Windows and Mac) platforms and consoles. The capabilities of Unrial Engine make it possible to create games with realistic and high-poly graphics, physically correct lighting and the behavior of objects.
A powerful and multi-tasking tool for solving procedurally generated tasks. Thanks to Houdini, many game objects, groups of objects, processes, etc. are created in a unique way and allow to use many options for final assets in the game development process.
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