Before building the game you should answers yourself the list of most important questions. Decide on the key concepts, and gameplay elements that are at the core of your game. Do this in broad strokes. We are not looking to list every minute detail here, just an overview of the big picture. This includes features that may have already been planned from start to what you expect the basics of the final product to look like. These basic things will form the foundation of the future product.

For a detailed guide about the Main Stages of Game Development, you can refer to the article below.

7 Main Stages of Game Development
June 27, 2024
Game Development Games

Planning, Pre-production, Production, Testing, Pre-launch, Launch, and Post-production - each stage plays a critical role in the game development process. Our comprehensive roadmap guides creators through each critical phase of creation.

Objective of the game

Objectives should be clear and described. For example,

  • Promote a product.
  • Teach children, adults or specific group of people.
  • Monetize and create a new revenue stream for business, others.

Description of the Game

Describe the main idea of the game in 2-3 sentences. General idea of the game world. Setting, tone, some specific events that are important to the plot or environment, but not a complete book of lore. The key idea here is to start to shape the game, but leave a room for some flexibility. What is it about? What players can do in the game, what’re their goals?

Demographics

Information or guidelines about Sex, Age, Lifestyle, Incomes, Geographic distribution of the game audience will be helpful to choose and focus on a specific game type.

Kind of the Game

You should select as many as you think apply for your idea. Link to all genres:

Action

Action games design checklist

A style of game where you tend to play as a single character. They have elements of the adventure genre but aren’t point and click as you play the character directly. You gain abilities/key items as you progress through the game, which allow you to open up new areas. You are often a lonely character exploring an immensely detailed world, e.g. a fantasy castle or a sci-fi cyberpunk planet.

  1. Platform game.
  2. Shooter game.
  3. Fighting game.
  4. Beat’em up game.
  5. Stealth game.
  6. Survival game.
  7. Battle Royale.
  8. Rhythm game.

Have a look at similar project we’ve developed below.

Battle Legende

Battle Legende is a multiplayer turn-based cards PvP. Full-cycle design and development of the mobile PvP multiplayer turn-based cards game from start to release.

READ case study

Action-adventure

Action-adventure games development checklist

Point and click being the classic style with a strong focus on storytelling and characters, the entire thing is basically one big puzzle that you have to sort through, face terrifying monsters, learn, grow, and live the adventure of a lifetime. A game in which every decision counts, and there is far more than one way to successfully solve the case. Where nothing is what it seems, scary and extremely fun.

  1. Survival horror.
  2. Metroidvania.

Adventure

Checklist for the development of Adventure games

We’re living in the most exciting times for adventure gaming. A game that can tell a coherent, intriguing story. It has more dialogue and exploration than puzzles. It features the mix of exploring, making friends and enemies, fighting deadly foes, and uncovering the secrets. Most combat is optional for those who prefer a pure adventure game.

  1. Text adventure.
  2. Graphic adventure.
  3. Visual novels.
  4. Interactive movie.
  5. Real-time 3D adventure.

More details about how we built Adventure games for desktop platforms can be found below:

Desktop Game Development

As experienced Unity and Unreal Engine developers, we create exciting desktop games that keep players engaged and deliver stunning experiences. Join forces with our team to bring your game vision to life.

read more

Role-playing

The checklist for developing Role-playing games

It seems like over the years the definition of role-playing games has steadily got broader. RPG is about meaningful choice. This usually manifests either via choices in gameplay or choices with character building. Everyone makes gameplay decisions in every game ever, however, only a certain subset of games allow you to actually affect the narrative through your choices and those are the ones where you’re actually ‘roleplaying’. Role play various fantastical characters in varied settings, games that have elements from those are grouped in.

  1. Action RPG.
  2. MMORPG.
  3. Roguelikes.
  4. Tactical RPG.
  5. Sandbox RPG.
  6. JRPG.
  7. First-person party based RPG.

Simulation

Simulation games development checklist

These sorts of games appeal to people who enjoy complex gameplay, trucking, driving, and train sims especially evoke this, but also Farming simulator as well. Low impact gaming that you can play while listening to music or audiobooks. There’s something very satisfying about those sim games. They’re like education. It’s a great way to engage with something that doesn’t actually ask a lot out of you or try to pump adrenaline into your system every 5 seconds. It’s true that you can do that stuff in any game, but there’s a certain semi-real aspect to simulators that makes it more satisfying.

  1. Construction and management simulation.
  2. Life simulation.
  3. Vehicle simulation.

Strategy

Strategy games (real time and turnbased) design checklist

Strategy games (real time and turnbased) are very well suited for the upcoming technology known as augmented reality. Any good strategy game revolves around this, forcing the player to make decisions often. Think risk versus reward, where it’s obvious you have some amount of control over an outcome, and can’t easily min/max your way to a clear advantage. The key is the choices for these decisions must be compelling, balanced and interesting. Some common key decisions: expansion versus development, teaching or rushing, which technology to research next. The original RTS is basically a simple macro & micro game like Command and Conquer, Starcraft, Age of Empires or Warcraft.

  1. 4X game.
  2. Artillery game.
  3. Auto battler (Auto chess).
  4. Multiplayer online battle arena (MOBA).
  5. Real-time strategy (RTS).
  6. Real-time tactics (RTT).
  7. Tower defense.
  8. Turn-based strategy (TBS).
  9. Turn-based tactics (TBT).
  10. Wargame.
  11. Grand strategy wargame.

Sports

Sports games checklist

Sports games are all about competition, it is a way of putting yourself in the world of a big athlete. Sports aren’t just fun because of what you can do out there. They’re fun because they’re a game. There are rules, and strategy, and goals to be achieved, and obstacles to be overcome. It’s getting more realistic and harder every year, and it’s the perfect boredom killer.

  1. Racing.
  2. Sports game.
  3. Competitive.
  4. Sports-based fighting.

Find below the example of a sports game we developed:

Racer Club

Racing game is a esports classics and we brought this new gaming experience to desktop platforms with Unreal Engine 5. Racer Club is a mix of Mario Kart and Forza 5 with beautiful semi-realistic environments and graphics quality from one side and cartoon characters and buggy-style vehicles from other side.

READ case study

Educational

Educational game development checklist

Needless to say, a lot of hard work is taking place in educational game development right now. A lot of effort is going into making bigger, better, more technically impressive games. Serious commendations are due to the educational technology designers who are leveraging gaming technologies toward educational ends.

Education & Kids Game Development

Easy to play and interesting to learn are key factors for good a education app or a kids game. We develop educational games and applications, games for young children and create other content for a children's audience

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The market is flooded with educational games, but also the user base for this game is constantly growing due to market expansion and positive demographics. We usually see parents buying them for their kids, or education systems buying them for schools. Best educational games are often not recognized as educational. Oregon Trail was made by a history teacher. Capitalism II (a business sim with a fully simulated stock market) was used to teach college business classes. Educational games have content, but they are not about their content. They are about doing, making decisions, solving problems, and interacting. Really good educational games put a lot of work into making it easy to incorporate the games into the classroom. Quality educational games are a niche market.

  1. Game-based learning.
  2. Origins.
  3. Theory.
  4. Application.

Have a look at the chess game case study below:

Chess Adventure

Fgfactory handled the full process of creating the game from scratch to release on markets for iOS and Android. Our team was responsible for the visual side of the game creating environments, characters, chess boards etc. as well as the technical side of the front end application and client-server synchronization.

READ case study

Cards

Checklist for Cards games development

Playing card games have always been very popular among people across the globe. There is a lot of variety in card games which different people like to play according to their interests. Also, most card games are easy to understand, inherently social, and fun to play. Card battle games are going to become a major mainstream product, with cleverly designed retention, monetization, and virality/user promotion system. People do like about card battlers – collection, upgrading, the strategy of building a deck, the multiplayer challenge, the rarity of certain items, and using that collection to socialize or play with like-minded fans. Most people have learned a handful of traditional card games at best, but the truth is that there is just a whole world of wonderful card games out there, just waiting to be discovered and explored.

  1. Board game or card game.
  2. Digital collectible card game.

Have a look at the battle cards game case study below:

Blackjack Club

Fgfactory team developed the full functionality of the card game and was engaged in the creation of game graphics and animations. We covered all stages of the project from the idea and concept document to design, technical development, preparation for release, and the final launch.

READ case study

Other

We could break games down into a few general genres, much like music. But also like music, you could theoretically break it into an almost uncountable amount of subgenres and we think you’d drive yourself crazy trying to count them all out and play something in each. It’s never a bad idea to try something new, but there’s also nothing wrong with sticking with what you know and enjoy. This list is not intended to be exhaustive, but just represents the ones are most well-known, and for the most part, are games that we have personally tried and enjoyed, or ones that we know are good classics that are worthwhile playing.

  1. Casual game.
  2. Puzzle game.
  3. Horror game.
  4. Trivia game.
  5. Idle game.
  6. Hyper-casual game.
  7. Logic game.

Side Features

Side features are part of what makes a game unique. There’s a bunch of functionality that can be added in the game besides the core gameplay. These features will affect the game process, user involvement, retention, gameplay duration, and other points. When you write up your features just keep it fairly high level and try to think about it from the user’s perspective.

15 features besides the core gameplay
March 10, 2020
Game Development

The mechanics and the core gameplay are key points! Everything else is designed to increase engagement, lengthen gameplay, increase monetization and retention of your product.

Platforms

There’s just as much stuff shoved onto the Steam store as the App store every day, and you need a way to stand out. A lot of people think that it’s easier to succeed on mobile because the games are smaller. Hardly the truth. It also needs a marketing budget and a solid business plan. Mobile is very different from Desktop, a mobile game on the desktop is not doing and good and vice versa, but with Unity, you can be on all platforms.  To help you decide which game engine to use, read more about what is better, Unity or Unreal Engine. You should define the distribution specifics including platforms that the game will be available for. To help you make the right choice, read more about what is the best engine for game development.

Choosing Your Game Development Engine
March 25, 2024
Mobile Unity Unreal Engine Web WebGL Game Development

All these different platforms have a unique set of requirements and challenges, and the engine must align with them to ensure a successful project. This article aims to help you navigate the significant factors that will influence your choice of an engine for game development.

  • Arcade game
  • Computer game
  • Console game
  • Handheld console game
  • Mobile game

Monetization

Build the monetization plan

Paid apps typically can’t move installs beyond the square. Paying customers rarely want to pay more, and people that can’t afford the entrance price aren’t playing. F2P solves this by capturing both free players and those that wish to spend more than what the average would suggest. It’s optimal, economically speaking, for everyone because the player is defining the cost, rather than the other way around. For more insights on how to monetize your game, explore various strategies to maximize player engagement and revenue.

How to Monetize Your Game: Effective Strategies and Models
October 26, 2024
Mobile Marketing Games

Mobile game monetization involves using techniques to generate revenue through in-game purchases or currency bought with real money. For developers, the challenge isn’t attracting players – millions of people play these games daily.

You definitely should have a monetization plan that: (A) is figured out before making the game, and (B) fits your game. Below is the list of possible options:

  • Offline shops
  • Online shops
  • Display advertising (ADS)
  • Video pre-roll
  • In-game purchases
  • Add-ons
  • Branded content
  • Recommendation engine
  • Subscriptions
  • Paywalls
  • Merchandising

Graphic Asset

You should have in mind what kind of graphics assets you expect for the game. Realistic, slight cartoony quality or a good compromise between being overly polygonal with blurry textures and modern hyper gritty look that sort of limits what you can get away with in terms of style. Also, cel-shading graphics (stylized) for something crazy, otherworldly, and unique. For more insights, explore the guide below:

Exploring Different Video Game Art Styles
August 22, 2023
2d graphics 3d graphics Game Development Case Studies

Choosing the right graphics direction is crucial, as it can greatly enrich the entire design and narrative of the gaming application. It’s all about finding that perfect balance between style and substance and creating a visual experience that leaves players in awe.

There are various options of style and graphics types including:

  • 2d (Stylized, Semi-realistic, Realistic)
  • 3d (Stylized, Semi-realistic, Realistic)
  • Pixel art
  • Others

Soundtracks

Soundtrack and sound design helped with the enjoyment of the game, it is a part that has an impact. Very important. If it’s well-integrated the game seems more polished, it almost shows the quality of the game because of the effort skill and love that went into making it. Please indicate if you have any kind of soundtrack assets you have already developed or expect to be developed. In case you need SFX and soundtracks for your game there are 3 options to obtain them:

  1. Free stock websites, where assets can be downloaded for free.
  2. Paid stock websites, where assets can be purchased.
  3. Unique SFX and soundtracks design using Sound Designer services.

References

You should collect links or the names of existing games that you think could apply for your project, as a reference. Some game examples can explain the gameplay mechanics, monetization model and other technical features, other games can display the visual style references you require.

Explanation of the Gameplay Mechanics
December 15, 2023
Game Development

This article embarks on a profound exploration of the nuanced interplay between interactive systems and gamers’ experiences, illuminating the profound influence wielded by various aspects of gaming on gamer inclinations and the sculpting of their overarching gaming odysseys.

Timing and Budget

Development start and release dates should be also indicated to have better understanding of timing, development schedule, required team capacity and the whole process speed. Also the budget range you expect to spend for the the game development from the start to the release should be stated.

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