Concept Art
Artwork and animation development services for games and interactive applications, including 2D, 3D, cartoon, semi-realistic, and realistic graphics, 2D and 3D animation, and VFX.
All Services
Fgfactory offers various game art and animation services and creates visual content for gaming, entertainment, education, advertising, and other industries. Our team includes specialists with diversified experience whose work aims to implement the ideas of our partners and clients into visual and animated content.
Our Toolkit
Working since 2010, the Fgfactory game art outsourcing studio has mastered and actively uses a diverse range of programs and technical tools to work on projects of varying complexity, 2D and 3D graphics, animations and effects, user interface, icons and other game assets.
3ds Max
Maya
ZBrush
Blender
SpeedTree
V-Ray
Corona
After Effects
Spine
Illustrator
Photoshop
Substance
Figma
Midjourney
ChatGPT
Grok
Magnific AI
Claude Design
Build your team
Need to hire an iPhone game developer or extend your team with specific roles? Our specialists join your project individually or as a dedicated team, on your terms.
Game Developers
Our programmers have dozens of shipped iOS titles behind them, so they know gameplay logic, physics, and performance optimization for Apple hardware.
Hire game developersUnity Developers
C# specialists who know Unity's iOS pipeline inside out, with having everything there's to try in App Store builds.
Hire Unity developersGame Artists & Animators
2D and 3D artists producing concept art, assets, UI, and Spine animation in a market-ready style, compatible with your project's style.
QA & Test Engineers
Testers run project builds on real devices and different screen sizes across the iOS matrix and document every issue, adding reproduction steps.
Producers & PMs
Our managers keep scope, budget, and timeline under control and give you one clear point of contact.
Various Industries
Fgfactory focuses on solving business problems, adapts to each niche and individually analyzes each case and problem. A personal approach to each case is the basis of the company's philosophy and policy.
Solving problems in gaming is the company's top priority. We put user experience first, deliver high-quality 2D and 3D visuals that capture attention, and ensure a smooth, performant technical implementation across the whole gameplay.
Visual Appeal
High-quality 2D and 3D art that fits the game's style and keeps players visually engaged.
Technical Performance
Smooth gameplay, stable frame rate, and optimised assets across all devices and stores.
Player Experience
Intuitive UI, clear feedback, and engaging animations that keep players in the flow.
A set of approaches that transform processes into a gaming experience. We drive user engagement, tap into the motivation to interact, and handle the technical integration of new mechanics into your existing systems.
Engagement Loops
Reward systems, progress tracking, and challenges that drive consistent user interaction.
Seamless Integration
Mechanics built to fit your existing platform without disrupting the current user flow.
Measurable Impact
Instrumented interactions so you can track engagement and evaluate each mechanic's effect.
Games that promote brands, products or services. We deliver the message in a playful form, keep onboarding fast and simple, and reflect your brand in a visual style that evokes the right associations.
Brand Alignment
Visual style matched to your brand guidelines so every screen strengthens recognition.
Fast Onboarding
Most players aren't regular gamers, so onboarding must be frictionless and instantly understandable.
Cross-platform Reach
Runs on web, mobile, and desktop so the campaign reaches the widest possible audience.
A complex niche where Fgfactory helps partners solve existing tasks. We build a clear user flow, deliver attractive high-level game art, and adapt assets for cross-platform visibility across screens and operating systems.
Attractive Visuals
Stunning game art that meets players expectations from premium gambling products.
Clear User Flow
Intuitive navigation and interfaces that guide users from session start to finish.
Platform Compatibility
Assets prepared for consistent display across screens, devices, and OS.
Discover more projects
Fgfactory is a game art outsourcing company with a wide range of projects in various game graphics and animation areas, including 2D and 3D graphics, 2D and 3D animation, interface design, effects creation, and other types of game graphics. Our creative department includes specialists who specialize in the design of characters, environments, objects, buildings and vehicles, static and animated illustrations, as well as technical specialists working directly in game engines. Below are work examples where you may find relevant examples, references, or just interesting works.
View more case studies
Mobile
NFT Islands
Our team handled the entire visual part creation and NFT assets design for the blockchain mobile-based game.
Casual art
Hey Drops
Character and illustration design, video creation, and other assets design for the mobile casual game.
3d Assets
Dwarf Character
Dwarf game character 3d model created from scratch and optimized for usage in game engines.
3d Assets
Jungle Squad
Jungle squad characters design, 3d modeling and rendering for illustration purposes.
Casual art
Sky Spin
Casual game graphics design and animation for characters, environments, buildings, UI and other assets.
What partners say
Being a game development outsourcing company, we always share our client's feedback, as this is the best proof of quality. You will find more reviews on other service pages that are relevant to different types of work. If you need more recommendations, please write to us.
The future of workflow
To understand how well the Fgfactory team is suited to work on your game development project, it is enough to take a few simple steps. Do not hesitate to write to us so that we can discuss your requirements and understand how much our game development services can help you with reaching your business goals.
Request the call with our technical, art lead or product manager
During the call with our specialist, you will ask questions about your project and methods for solving technical and business issues. Our team will give detailed comments and later provide recommendations on visual and technical implementation. This basis will help you understand if Fgfactory specialists understand your project and its goals.
Receive the fully detailed project evaluation with the development plan
We provide a project estimate and project plan after discussing the project details and receiving all the necessary data. With this information, you can understand how our vision of the project matches yours within the budget and deadlines.
Request for feedback from past client with relevant projects
You can request recommendations from past clients about their experience working with our team on similar projects. Such feedback will help you make a decision regarding the choice of a vendor for your project and be sure that Fgfactory is your right choice.
We'll assess your idea and outline the smartest way forward.
Get in touchBlog
Discover interesting topics, articles, manuals on the development of 2D and 3D graphics, and other topics related to graphics and animation in our blog. In addition, the blog publishes other news about the game industry, game development features, technical analyses, events, reviews, and a lot of interesting content.
Discover the blog
A Broad Guide to Creating Games Artworks with an Art Studio
In this guide, we will consider the importance of the preparatory stage before developing an art project with an outsourcing studio, the stages of development and communication with the team, tools and methods of project management to achieve successful results.
Maya vs Blender: Which is Best for 3D Projects in 2024?
This article will delve into the specifics of Maya and Blender software, comparing their capabilities, system requirements, pros and cons, and how they integrate with other tools like Unreal Engine and Unity.
The Main Difference Between 3ds Max vs Maya
Discover the key differences between Autodesk's 3ds Max and Maya, top tools for 3D modeling, animation, and visualization. From architecture to gaming, each has unique strengths. Explore which software best fits your project's needs.
FAQ
If you have general questions about graphics and animation development, or the information is not enough for you, please read the Frequently Asked Questions on creating graphics and animation for games. Also, feel free to write to us if you have more specific questions.
Game art outsourcing is a common practice of transferring design and art work on a project to another company, or, more correctly, a game art studio, which specializes in this area and takes responsibility for completing the agreed work under the contract.
You can transfer the project to a contractor team in full so that the selected studio completes the project on a turnkey basis from start to release and transfers the final source files for further distribution of the product, or partially, allocating a limited amount of work, which, for example, has certain specifics or requires a special list of skills.
A common practice is when the customer company specializes only in art and design, so it outsources programming part and integration to another team that specializes in development. Or, conversely, the company only has an engineering department and programming expertise, so game art is outsourced to a team that specializes in graphics development.
Companies such as Fgfactory are fully specialized in outsourcing services and perform a full range of tasks for the development of mobile, browser and desktop games including 2D, 3D graphics, animation, interface, programming of game engines, server development, testing and support.
Game art outsourcing has a number of advantages that allow game developers or producers of other interactive content to create products more efficiently, including:
1. The ability to gain access to a qualified and well-coordinated team of specialists who have the necessary expertise in the required niche, and also have built and debugged processes of interaction within the team.
2. Convenient and quick modification of the current team, including expansion of the team in the event of an increase in the number of tasks or a reduction in the project deadlines, and the selection of qualified specialists to strengthen the current team. In the same way, a quick and painless reduction of the team for existing processes can be carried out after the project is completed and additional resources are no longer needed.
3. A wide choice of specialists and the ability to hire them from anywhere in the world. Most outsourcing teams, including Fgfactory, are adapted to remote processes and provide a diverse range of specialists relevant to business goals.
4. Saving money on a number of expense items that are inevitable in the case of hiring specialists on staff. These include savings on legal and HR costs, no office rental costs, no work equipment and no other office expenses.
While making the choice from the range of game art outsourcing companies, you should first decide on the basic selection criteria, which may include the geolocation of the team (onshore or offshore) and the planned budget for the project. The options for finding a team are generally limited to several possible ones:
1. Search in Google for keywords that match your request.
2. Search for game art services through specialized catalogs that contain and update information about vendors in various fields of activity.
3. By recommendations from reliable sources. If someone has had a positive experience working with a game art outsourcing company, they will most likely be able to give a recommendation.
Based on the results of such a selection, it is worth highlighting several teams (ideally 3-4), which you need to conduct with more detailed interviews to determine the following components:
1. Vision of the project. How much does the service team understand your ideas, and how much does their project vision coincide with yours? In addition, the necessary technical and skill base for performing work within the framework of the required graphic styles and pipelines.
2. Communication and comfort of interaction. Openness in all matters, provision of any requested information, and speed of feedback are the moments that distinguish a highly qualified game art outsourcing team such as Fgfactory from others.
3. Project evaluation. Finally, you need to compare proposals for the cost of work on the project from different teams to form a complete picture and make a choice.
As a result, you can choose the most suitable game art outsourcing company for you.
We work with a large number of visual styles for games. Over more than 14 years of providing game art services, we have developed a portfolio and skills that relate to the following styles of game graphics:
1. Casual 2D or 3D graphics. One of the most common directions is characterized by a bright and saturated color scheme, often focusing on cartoonish shapes and styles.
2. Flat 2D graphics. Simple graphics, without additional detailing, can often be done with vector tools and methods.
3. Stylized 2D or 3D graphics. Specific graphics that differ from others and can have unusual shapes.
4. Semi-realistic 2D or 3D graphics. Stylization at the junction of unrealistic and realistic, showing something in between, not reaching realism, which gives it an even more advantageous look.
5. Realistic 2D or 3D graphics. Visualization with the utmost desire to convey the realism of the picture, characterized by detailed work on lighting, shadows, detailing of materials, and realistic shapes.
You can write us to request examples of game art outsource projects in one of these styles. Or provide your references from other projects that suit you best, and we will be able to select relevant examples from our past cases.
However, selecting a graphic style for a project is often separate from this gradation. More often, the final visual style of the game is a mixture of several directions. The final graphic style for the game is created at the initial stages of either Pre-production or Production of the project. The render quality, lighting, and additional effects and features are selected when concept art is created.
To form a price for creating 2D art or animation, it is worth deciding and detailing the task or set of works as much as possible. Since each art or animation task is unique, no single division and gradation can be used.
A piece of game art can start from $ 100 per unit and reach tens and hundreds of thousands of dollars for volumes of graphic assets and animation for large projects. The cost of work is continuously formed from the assessment of each unit (character, game background or location, object, building, game icon, banner or illustration, interface element, etc.) and the further summation of all assets and game animation services, included in the project.
Thus, it is worth remembering that,
1. There is no single cost, and there is no single price range for game art and animation outsourcing.
2. Work cost is determined per unit of work - each element, object, or character that needs to be made in the project.
3. Having the cost of each piece of work, the project's total cost is formed.
Please feel free to write to us if you have requests for an estimate of the cost of your project work on game art and animation, and our art and animation outsourcing company specialists will be able to provide you with qualified advice and help with the correct assessment of your game project.
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