Contra City Weapon

Weapons modeling for the Contra City game. The process included high poly for renders, low poly for the engine, baking, texturing, LOD creation and animation.

Software used: 3ds Max, Vray, Unity3D.

Type of work 3d

Contra City sniper rifle design

Contra City sniper rifle design

Contra City sniper rifle design

Heckler & Koch USP 45 modeling and animation.

Contra City Heckler & Koch USP 45 modeling and animation

Contra City Heckler & Koch USP 45 modeling and animation